If The New Leaks Are Accurate, Microsoft’s Next-Gen Xbox Could Be A Monster by Kevin Murnane | Dec 11, 2019

Microsoft has played it close to the vest with regard to the capabilities of its next-gen Xbox codenamed Project Scarlett but news has leaked. Windows Central reports what it characterizes as a “credible idea” of Project Scarlett’s specs based on information from “multiple sources”. If these leaks are accurate, the top-tier next-gen Xbox could be a monster.

Project Scarlett appears to be an umbrella term for two versions of Microsoft’s next-gen Xbox. The premier model is codenamed “Anaconda” while the less expensive variant is called “Lockhart”. It’s expected that Anaconda and Lockhart will launch together during the 2020 holiday season but like almost everything else reported here, that hasn’t been confirmed by Microsoft.

Windows Central reports Anaconda is targeting 12 teraflops (TFLOPs) of compute power. FLOP stands for floating-point operations per second; a TFLOP is a trillion FLOPs. That’s 1012 FLOPs, an unimaginably large number. To get a rough idea of just how big that number is, if each FLOP was a mile, 12 TFLOPs would be roughly equivalent to 65,000 round trips between the earth and the sun. Per second.

Lockhart is targeting 4 TFlOPs. For comparison, the Xbox One X comes in at 6 and the One S hits 1.4 TFLOPs.

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Anaconda is projected to have massive compute power, but comparison of current-gen consoles has shown that TFLOPS alone is not a good measure of expected performance. The One X’s 6 TFLOPS is approximately 43% more than the PS4 Pro’s 4.2 and yet the One X blows the Pro out of the water in many direct comparisons of cross-platform games. For example, the One X renders Red Dead Redemption 2 at twice the resolution of the Pro (a 100% increase).

The CPU in both Anaconda and Lockhart is expected to feature 8 cores with clock speeds around 3.5GHz, about 52% faster that the One X’s 2.3GHz. Anaconda is thought to carry 13GB RAM for gaming with an additional 3GB for the operating system. RAM for Lockhart is unknown.

Overall performance for both consoles will be affected by other factors such as a blazingly fast SSD and improved I/O (Input/Output) along with unknown proprietary hardware and software optimization throughout the system.

The new consoles are more powerful than their current-gen counterparts but they will play both current-gen games and the entire Xbox catalog of back compatible games. Project Scarlett is also expected to feature HDMI 2.1 which means full support for variable refresh rate and automatic low latency mode both of which contribute to markedly improved gameplay.

 

This is all very exciting but Microsoft hasn’t confirmed the nittty-gritty details and we’re a year away from launch. What we’ll get with Anaconda and Lockhart may be close to these specs but who knows. What we do know is that Microsoft has the expertise to build a superlative console. The One X is an engineering marvel and if Project Scarlett meets that high standard, next-gen gaming is going to be awesome.

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